149 lines
5.7 KiB
C++
149 lines
5.7 KiB
C++
// Licensed to the Apache Software Foundation (ASF) under one
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// or more contributor license agreements. See the NOTICE file
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// distributed with this work for additional information
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// regarding copyright ownership. The ASF licenses this file
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// to you under the Apache License, Version 2.0 (the
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// "License"); you may not use this file except in compliance
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// with the License. You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing,
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// software distributed under the License is distributed on an
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// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the License for the
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// specific language governing permissions and limitations
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// under the License.
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// bthread - A M:N threading library to make applications more concurrent.
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// Date: Sun Jul 13 15:04:18 CST 2014
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#ifndef BUTIL_RESOURCE_POOL_H
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#define BUTIL_RESOURCE_POOL_H
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#include <cstddef> // size_t
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// Efficiently allocate fixed-size (small) objects addressable by identifiers
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// in multi-threaded environment.
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//
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// Comparison with new/delete(glibc 2.3.4) under high contention:
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// -----------------------------
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// get<int>=26.1 return<int>=4.7
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// get<int>=46.1 return<int>=5.4
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// get<int>=27.5 return<int>=5.3
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// get<int>=24.8 return<int>=6.5
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// get<int>=26.6 return<int>=5.3
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// get<int>=24.7 return<int>=4.9
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// get<int>=67.8 return<int>=5.5
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// get<int>=36.7 return<int>=5.0
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// --------------------------------
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// new<int>=295.0 delete<int>=234.5
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// new<int>=299.2 delete<int>=359.7
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// new<int>=288.1 delete<int>=219.0
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// new<int>=298.6 delete<int>=428.0
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// new<int>=319.2 delete<int>=426.5
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// new<int>=293.9 delete<int>=651.8
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// new<int>=304.9 delete<int>=672.8
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// new<int>=170.6 delete<int>=292.8
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// --------------------------------
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namespace butil {
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// Specialize following classes to override default parameters for type T.
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// namespace butil {
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// template <> struct ResourcePoolBlockMaxSize<Foo> {
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// static const size_t value = 1024;
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// };
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// }
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// Memory is allocated in blocks, memory size of a block will not exceed:
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// min(ResourcePoolBlockMaxSize<T>::value,
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// ResourcePoolBlockMaxItem<T>::value * sizeof(T))
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template <typename T> struct ResourcePoolBlockMaxSize {
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static const size_t value = 64 * 1024; // bytes
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};
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template <typename T> struct ResourcePoolBlockMaxItem {
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static const size_t value = 256;
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};
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// Free objects of each thread are grouped into a chunk before they are merged
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// to the global list. Memory size of objects in one free chunk will not exceed:
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// min(ResourcePoolFreeChunkMaxItem<T>::value(),
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// ResourcePoolBlockMaxSize<T>::value,
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// ResourcePoolBlockMaxItem<T>::value * sizeof(T))
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template <typename T> struct ResourcePoolFreeChunkMaxItem {
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static size_t value() { return 256; }
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};
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// ResourcePool calls this function on newly constructed objects. If this
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// function returns false, the object is destructed immediately and
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// get_resource() shall return NULL. This is useful when the constructor
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// failed internally(namely ENOMEM).
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template <typename T> struct ResourcePoolValidator {
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static bool validate(const T*) { return true; }
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};
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} // namespace butil
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#include "butil/resource_pool_inl.h"
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namespace butil {
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// Get an object typed |T| and write its identifier into |id|.
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// The object should be cleared before usage.
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// NOTE: T must be default-constructible.
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template <typename T> inline T* get_resource(ResourceId<T>* id) {
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return ResourcePool<T>::singleton()->get_resource(id);
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}
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// Get an object whose constructor is T(arg1)
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template <typename T, typename A1>
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inline T* get_resource(ResourceId<T>* id, const A1& arg1) {
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return ResourcePool<T>::singleton()->get_resource(id, arg1);
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}
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// Get an object whose constructor is T(arg1, arg2)
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template <typename T, typename A1, typename A2>
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inline T* get_resource(ResourceId<T>* id, const A1& arg1, const A2& arg2) {
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return ResourcePool<T>::singleton()->get_resource(id, arg1, arg2);
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}
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// Return the object associated with identifier |id| back. The object is NOT
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// destructed and will be returned by later get_resource<T>. Similar with
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// free/delete, validity of the id is not checked, user shall not return a
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// not-yet-allocated or already-returned id otherwise behavior is undefined.
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// Returns 0 when successful, -1 otherwise.
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template <typename T> inline int return_resource(ResourceId<T> id) {
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return ResourcePool<T>::singleton()->return_resource(id);
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}
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// Get the object associated with the identifier |id|.
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// Returns NULL if |id| was not allocated by get_resource<T> or
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// ResourcePool<T>::get_resource() of a variant before.
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// Addressing a free(returned to pool) identifier does not return NULL.
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// NOTE: Calling this function before any other get_resource<T>/
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// return_resource<T>/address<T>, even if the identifier is valid,
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// may race with another thread calling clear_resources<T>.
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template <typename T> inline T* address_resource(ResourceId<T> id) {
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return ResourcePool<T>::address_resource(id);
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}
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// Reclaim all allocated resources typed T if caller is the last thread called
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// this function, otherwise do nothing. You rarely need to call this function
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// manually because it's called automatically when each thread quits.
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template <typename T> inline void clear_resources() {
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ResourcePool<T>::singleton()->clear_resources();
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}
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// Get description of resources typed T.
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// This function is possibly slow because it iterates internal structures.
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// Don't use it frequently like a "getter" function.
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template <typename T> ResourcePoolInfo describe_resources() {
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return ResourcePool<T>::singleton()->describe_resources();
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}
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} // namespace butil
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#endif // BUTIL_RESOURCE_POOL_H
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