More corrections to fix the build (on Linux).
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xmpsdk/include/MD5.h
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xmpsdk/include/MD5.h
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#ifndef __MD5_h__
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#define __MD5_h__
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/*
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* This is the header file for the MD5 message-digest algorithm.
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* The algorithm is due to Ron Rivest. This code was
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* written by Colin Plumb in 1993, no copyright is claimed.
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* This code is in the public domain; do with it what you wish.
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*
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* Equivalent code is available from RSA Data Security, Inc.
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* This code has been tested against that, and is equivalent,
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* except that you don't need to include two pages of legalese
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* with every copy.
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*
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* To compute the message digest of a chunk of bytes, declare an
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* MD5_CTX structure, pass it to MD5Init, call MD5Update as
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* needed on buffers full of bytes, and then call MD5Final, which
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* will fill a supplied 16-byte array with the digest.
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*
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* Changed so as no longer to depend on Colin Plumb's `usual.h'
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* header definitions; now uses stuff from dpkg's config.h
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* - Ian Jackson <ian@chiark.greenend.org.uk>.
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* Still in the public domain.
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*/
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#include <sys/types.h>
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#ifdef _MSC_VER
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// _MSC_VER 1600 == Visual Studio 2010
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# if _MSC_VER < 1600
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# ifdef EXV_HAVE_STDINT_H
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# undef EXV_HAVE_STDINT_H
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# endif
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# endif
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#endif
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#if defined(EXV_HAVE_STDINT_H) || defined(__MINGW32__) || defined(__MING64__)
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# include <stdint.h>
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#endif
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/* MSVC doesn't provide C99 types, but it has MS specific variants */
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#ifdef _MSC_VER
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typedef unsigned __int32 uint32_t;
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#endif
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typedef unsigned char md5byte;
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typedef uint32_t UWORD32;
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struct MD5_CTX {
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UWORD32 buf[4];
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UWORD32 bytes[2];
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UWORD32 in[16];
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};
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extern void MD5Init(struct MD5_CTX *context);
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extern void MD5Update(struct MD5_CTX *context, md5byte const *buf, unsigned len);
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extern void MD5Final(unsigned char digest[16], struct MD5_CTX *context);
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extern void MD5Transform(UWORD32 buf[4], UWORD32 const in[16]);
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#endif
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89
xmpsdk/include/XMPSDK.hpp
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xmpsdk/include/XMPSDK.hpp
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#ifndef __XMP_hpp__
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#define __XMP_hpp__ 1
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// =================================================================================================
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// Copyright 2002-2007 Adobe Systems Incorporated
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// All Rights Reserved.
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//
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// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance with the terms
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// of the Adobe license agreement accompanying it.
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// =================================================================================================
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// ================================================================================================
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/// \file XMPSDK.hpp
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/// \brief Overall header file for the XMP Toolkit
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///
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/// This is an overall header file, the only one that C++ clients should include.
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///
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/// The full client API is in the \c TXMPMeta.hpp, \c TXMPIterator.hpp, \c TXMPUtils.hpp headers.
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/// Read these for information, but do not include them directly. The \c TXMP... classes are C++
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/// template classes that must be instantiated with a string class such as \c std::string. The
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/// string class is used to return text strings for property values, serialized XMP, and so on.
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/// Clients must also compile \c XMP.incl_cpp to ensure that all client-side glue code is generated.
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/// This should be done by including it in exactly one client source file.
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///
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/// There are two C preprocessor macros that simplify use of the templates:
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///
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/// \li \c TXMP_STRING_TYPE - Define this as the string class to use with the template. You will get
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/// the template headers included and typedefs (\c SXMPMeta, and so on) to use in your code.
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///
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/// \li \c TXMP_EXPAND_INLINE - Define this as 1 if you want to have the template functions expanded
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/// inline in your code. Leave it undefined, or defined as 0, to use out-of-line instantiations of
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/// the template functions. Compiling \c XMP.incl_cpp generates explicit out-of-line
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/// instantiations if \c TXMP_EXPAND_INLINE is off.
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///
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/// The template parameter, class \c tStringObj, must have the following member functions (which
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/// match those for \c std::string):
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///
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/// <pre>
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/// tStringObj& assign ( const char * str, size_t len )
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/// size_t size() const
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/// const char * c_str() const
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/// </pre>
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///
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/// The string class must be suitable for at least UTF-8. This is the encoding used for all general
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/// values, and is the default encoding for serialized XMP. The string type must also be suitable
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/// for UTF-16 or UTF-32 if those serialization encodings are used. This mainly means tolerating
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/// embedded 0 bytes, which \c std::string does.
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// ================================================================================================
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/// /c XMP_Environment.h must be the first included header.
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#include "XMP_Environment.h"
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#include "XMP_Version.h"
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#include "XMP_Const.h"
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#ifdef _MSC_VER
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#if XMP_DebugBuild
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#pragma warning ( push, 4 )
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#else
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#pragma warning ( push, 3 )
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#endif
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#pragma warning ( disable : 4702 ) // unreachable code
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#pragma warning ( disable : 4800 ) // forcing value to bool 'true' or 'false' (performance warning)
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#endif
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#if defined ( TXMP_STRING_TYPE )
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#include "TXMPMeta.hpp"
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#include "TXMPIterator.hpp"
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#include "TXMPUtils.hpp"
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typedef class TXMPMeta <TXMP_STRING_TYPE> SXMPMeta; // For client convenience.
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typedef class TXMPIterator <TXMP_STRING_TYPE> SXMPIterator;
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typedef class TXMPUtils <TXMP_STRING_TYPE> SXMPUtils;
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#if TXMP_EXPAND_INLINE
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#error "TXMP_EXPAND_INLINE is not working at present. Please don't use it."
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#include "client-glue/TXMPMeta.incl_cpp"
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#include "client-glue/TXMPIterator.incl_cpp"
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#include "client-glue/TXMPUtils.incl_cpp"
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#endif
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#endif // TXMP_STRING_TYPE
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#ifdef _MSC_VER
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#pragma warning ( pop )
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#endif
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// =================================================================================================
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#endif // __XMP_hpp__
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