Merge remote-tracking branch 'upstream/3.4' into merge-3.4
This commit is contained in:
@@ -84,57 +84,198 @@ This tutorial's code is shown below. You can also download it
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Explanation
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-----------
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-# Most of the material shown here is trivial (if you have any doubt, please refer to the tutorials in
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previous sections). Let's check the general structure of the C++ program:
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@add_toggle_cpp
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Most of the material shown here is trivial (if you have any doubt, please refer to the tutorials in
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previous sections). Let's check the general structure of the C++ program:
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- Load an image (can be BGR or grayscale)
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- Create two windows (one for dilation output, the other for erosion)
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- Create a set of two Trackbars for each operation:
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- The first trackbar "Element" returns either **erosion_elem** or **dilation_elem**
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- The second trackbar "Kernel size" return **erosion_size** or **dilation_size** for the
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corresponding operation.
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- Every time we move any slider, the user's function **Erosion** or **Dilation** will be
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called and it will update the output image based on the current trackbar values.
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@snippet cpp/tutorial_code/ImgProc/Morphology_1.cpp main
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Let's analyze these two functions:
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-# Load an image (can be BGR or grayscale)
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-# Create two windows (one for dilation output, the other for erosion)
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-# Create a set of two Trackbars for each operation:
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- The first trackbar "Element" returns either **erosion_elem** or **dilation_elem**
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- The second trackbar "Kernel size" return **erosion_size** or **dilation_size** for the
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corresponding operation.
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-# Call once erosion and dilation to show the initial image.
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-# **erosion:**
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@snippet cpp/tutorial_code/ImgProc/Morphology_1.cpp erosion
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- The function that performs the *erosion* operation is @ref cv::erode . As we can see, it
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receives three arguments:
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- *src*: The source image
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- *erosion_dst*: The output image
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- *element*: This is the kernel we will use to perform the operation. If we do not
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specify, the default is a simple `3x3` matrix. Otherwise, we can specify its
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shape. For this, we need to use the function cv::getStructuringElement :
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@snippet cpp/tutorial_code/ImgProc/Morphology_1.cpp kernel
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Every time we move any slider, the user's function **Erosion** or **Dilation** will be
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called and it will update the output image based on the current trackbar values.
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We can choose any of three shapes for our kernel:
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Let's analyze these two functions:
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- Rectangular box: MORPH_RECT
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- Cross: MORPH_CROSS
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- Ellipse: MORPH_ELLIPSE
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#### The erosion function
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Then, we just have to specify the size of our kernel and the *anchor point*. If not
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specified, it is assumed to be in the center.
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@snippet cpp/tutorial_code/ImgProc/Morphology_1.cpp erosion
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- That is all. We are ready to perform the erosion of our image.
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@note Additionally, there is another parameter that allows you to perform multiple erosions
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(iterations) at once. However, We haven't used it in this simple tutorial. You can check out the
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reference for more details.
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The function that performs the *erosion* operation is @ref cv::erode . As we can see, it
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receives three arguments:
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- *src*: The source image
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- *erosion_dst*: The output image
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- *element*: This is the kernel we will use to perform the operation. If we do not
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specify, the default is a simple `3x3` matrix. Otherwise, we can specify its
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shape. For this, we need to use the function cv::getStructuringElement :
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@snippet cpp/tutorial_code/ImgProc/Morphology_1.cpp kernel
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-# **dilation:**
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We can choose any of three shapes for our kernel:
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The code is below. As you can see, it is completely similar to the snippet of code for **erosion**.
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Here we also have the option of defining our kernel, its anchor point and the size of the operator
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to be used.
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@snippet cpp/tutorial_code/ImgProc/Morphology_1.cpp dilation
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- Rectangular box: MORPH_RECT
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- Cross: MORPH_CROSS
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- Ellipse: MORPH_ELLIPSE
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Then, we just have to specify the size of our kernel and the *anchor point*. If not
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specified, it is assumed to be in the center.
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That is all. We are ready to perform the erosion of our image.
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#### The dilation function
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The code is below. As you can see, it is completely similar to the snippet of code for **erosion**.
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Here we also have the option of defining our kernel, its anchor point and the size of the operator
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to be used.
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@snippet cpp/tutorial_code/ImgProc/Morphology_1.cpp dilation
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@end_toggle
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@add_toggle_java
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Most of the material shown here is trivial (if you have any doubt, please refer to the tutorials in
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previous sections). Let's check however the general structure of the java class. There are 4 main
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parts in the java class:
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- the class constructor which setups the window that will be filled with window components
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- the `addComponentsToPane` method, which fills out the window
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- the `update` method, which determines what happens when the user changes any value
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- the `main` method, which is the entry point of the program
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In this tutorial we will focus on the `addComponentsToPane` and `update` methods. However, for completion the
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steps followed in the constructor are:
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-# Load an image (can be BGR or grayscale)
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-# Create a window
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-# Add various control components with `addComponentsToPane`
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-# show the window
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The components were added by the following method:
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@snippet java/tutorial_code/ImgProc/erosion_dilatation/MorphologyDemo1.java components
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In short we
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-# create a panel for the sliders
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-# create a combo box for the element types
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-# create a slider for the kernel size
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-# create a combo box for the morphology function to use (erosion or dilation)
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The action and state changed listeners added call at the end the `update` method which updates
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the image based on the current slider values. So every time we move any slider, the `update` method is triggered.
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#### Updating the image
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To update the image we used the following implementation:
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@snippet java/tutorial_code/ImgProc/erosion_dilatation/MorphologyDemo1.java update
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In other words we
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-# get the structuring element the user chose
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-# execute the **erosion** or **dilation** function based on `doErosion`
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-# reload the image with the morphology applied
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-# repaint the frame
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Let's analyze the `erode` and `dilate` methods:
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#### The erosion method
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@snippet java/tutorial_code/ImgProc/erosion_dilatation/MorphologyDemo1.java erosion
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The function that performs the *erosion* operation is @ref cv::erode . As we can see, it
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receives three arguments:
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- *src*: The source image
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- *erosion_dst*: The output image
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- *element*: This is the kernel we will use to perform the operation. For specifying the shape, we need to use
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the function cv::getStructuringElement :
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@snippet java/tutorial_code/ImgProc/erosion_dilatation/MorphologyDemo1.java kernel
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We can choose any of three shapes for our kernel:
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- Rectangular box: CV_SHAPE_RECT
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- Cross: CV_SHAPE_CROSS
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- Ellipse: CV_SHAPE_ELLIPSE
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Together with the shape we specify the size of our kernel and the *anchor point*. If the anchor point is not
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specified, it is assumed to be in the center.
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That is all. We are ready to perform the erosion of our image.
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#### The dilation function
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The code is below. As you can see, it is completely similar to the snippet of code for **erosion**.
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Here we also have the option of defining our kernel, its anchor point and the size of the operator
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to be used.
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@snippet java/tutorial_code/ImgProc/erosion_dilatation/MorphologyDemo1.java dilation
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@end_toggle
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@add_toggle_python
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Most of the material shown here is trivial (if you have any doubt, please refer to the tutorials in
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previous sections). Let's check the general structure of the python script:
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@snippet python/tutorial_code/imgProc/erosion_dilatation/morphology_1.py main
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-# Load an image (can be BGR or grayscale)
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-# Create two windows (one for erosion output, the other for dilation) with a set of trackbars each
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- The first trackbar "Element" returns the value for the morphological type that will be mapped
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(1 = rectangle, 2 = cross, 3 = ellipse)
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- The second trackbar "Kernel size" returns the size of the element for the
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corresponding operation
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-# Call once erosion and dilation to show the initial image
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Every time we move any slider, the user's function **erosion** or **dilation** will be
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called and it will update the output image based on the current trackbar values.
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Let's analyze these two functions:
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#### The erosion function
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@snippet python/tutorial_code/imgProc/erosion_dilatation/morphology_1.py erosion
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The function that performs the *erosion* operation is @ref cv::erode . As we can see, it
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receives two arguments and returns the processed image:
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- *src*: The source image
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- *element*: The kernel we will use to perform the operation. We can specify its
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shape by using the function cv::getStructuringElement :
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@snippet python/tutorial_code/imgProc/erosion_dilatation/morphology_1.py kernel
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We can choose any of three shapes for our kernel:
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- Rectangular box: MORPH_RECT
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- Cross: MORPH_CROSS
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- Ellipse: MORPH_ELLIPSE
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Then, we just have to specify the size of our kernel and the *anchor point*. If the anchor point not
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specified, it is assumed to be in the center.
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That is all. We are ready to perform the erosion of our image.
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#### The dilation function
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The code is below. As you can see, it is completely similar to the snippet of code for **erosion**.
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Here we also have the option of defining our kernel, its anchor point and the size of the operator
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to be used.
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@snippet python/tutorial_code/imgProc/erosion_dilatation/morphology_1.py dilation
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@end_toggle
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@note Additionally, there are further parameters that allow you to perform multiple erosions/dilations
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(iterations) at once and also set the border type and value. However, We haven't used those
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in this simple tutorial. You can check out the reference for more details.
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Results
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-------
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Compile the code above and execute it with an image as argument. For instance, using this image:
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Compile the code above and execute it (or run the script if using python) with an image as argument.
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If you do not provide an image as argument the default sample image
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([LinuxLogo.jpg](https://github.com/opencv/opencv/tree/master/samples/data/LinuxLogo.jpg)) will be used.
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For instance, using this image:
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@@ -143,3 +284,4 @@ naturally. Try them out! You can even try to add a third Trackbar to control the
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iterations.
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(depending on the programming language the output might vary a little or be only 1 window)
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