fixed some more MSVC2010 warnings
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@@ -54,7 +54,7 @@ static double computeReprojectionErrors(
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cameraMatrix, distCoeffs, imagePoints2);
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err = norm(Mat(imagePoints[i]), Mat(imagePoints2), CV_L1 );
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int n = (int)objectPoints[i].size();
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perViewErrors[i] = err/n;
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perViewErrors[i] = (float)(err/n);
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totalErr += err;
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totalPoints += n;
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}
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@@ -94,8 +94,7 @@ static bool runCalibration( vector<vector<Point2f> > imagePoints,
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calibrateCamera(objectPoints, imagePoints, imageSize, cameraMatrix,
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distCoeffs, rvecs, tvecs, flags);
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bool ok = checkRange( cameraMatrix, CV_CHECK_QUIET ) &&
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checkRange( distCoeffs, CV_CHECK_QUIET );
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bool ok = checkRange(cameraMatrix) && checkRange(distCoeffs);
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totalAvgErr = computeReprojectionErrors(objectPoints, imagePoints,
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rvecs, tvecs, cameraMatrix, distCoeffs, reprojErrs);
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@@ -10,7 +10,7 @@ int levels = 3;
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vector<vector<Point> > contours;
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vector<Vec4i> hierarchy;
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void on_trackbar(int pos, void*)
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void on_trackbar(int, void*)
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{
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Mat cnt_img = Mat::zeros(w, w, CV_8UC3);
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int _levels = levels - 3;
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@@ -20,7 +20,7 @@ void on_trackbar(int pos, void*)
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imshow("contours", cnt_img);
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}
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int main( int argc, char** argv )
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int main( int, char** )
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{
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Mat img = Mat::zeros(w, w, CV_8UC1);
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@@ -86,7 +86,7 @@ IplImage* DrawCorrespondences(IplImage* img1, const vector<KeyPoint>& features1,
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for (size_t i = 0; i < features2.size(); i++)
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{
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CvPoint pt = cvPoint(features2[i].pt.x + img1->width, features2[i].pt.y);
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CvPoint pt = cvPoint(cvRound(features2[i].pt.x + img1->width), cvRound(features2[i].pt.y));
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cvCircle(img_corr, pt, 3, CV_RGB(255, 0, 0));
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cvLine(img_corr, features1[desc_idx[i]].pt, pt, CV_RGB(0, 255, 0));
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}
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@@ -88,7 +88,7 @@ int main(int argc, char** argv)
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refineSegments(tmp_frame, bgmask, out_frame);
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imshow("video", tmp_frame);
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imshow("segmented", out_frame);
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char keycode = waitKey(30);
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int keycode = waitKey(30);
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if( keycode == 27 )
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break;
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if( keycode == ' ' )
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@@ -61,7 +61,7 @@ static Point3f image2plane(Point2f imgpt, const Mat& R, const Mat& tvec,
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R1.col(2) = R1.col(2)*Z + tvec;
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Mat_<double> v = (cameraMatrix*R1).inv()*(Mat_<double>(3,1) << imgpt.x, imgpt.y, 1);
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double iw = fabs(v(2,0)) > DBL_EPSILON ? 1./v(2,0) : 0;
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return Point3f(v(0,0)*iw, v(1,0)*iw, Z);
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return Point3f((float)(v(0,0)*iw), (float)(v(1,0)*iw), (float)Z);
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}
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@@ -192,7 +192,7 @@ static int select3DBox(const string& windowname, const string& selWinName, const
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projectPoints(Mat(tempobj), rvec, tvec, cameraMatrix, Mat(), tempimg);
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Point2f a = imgpt[nearestIdx], b = tempimg[0], d1 = b - a, d2 = m - a;
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float n1 = norm(d1), n2 = norm(d2);
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float n1 = (float)norm(d1), n2 = (float)norm(d2);
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if( n1*n2 < eps )
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imgpt[npt] = a;
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else
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@@ -458,7 +458,7 @@ int main(int argc, char** argv)
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vector<Point3f> box, boardPoints;
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readModelViews(indexFilename, box, capturedImgList, roiList, poseList);
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calcChessboardCorners(boardSize, squareSize, boardPoints);
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calcChessboardCorners(boardSize, (float)squareSize, boardPoints);
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int frameIdx = 0;
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bool grabNext = !imageList.empty();
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