Update fisheye::distortPoints() documentation
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@ -3799,8 +3799,7 @@ namespace fisheye
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@param distorted Output array of image points, 1xN/Nx1 2-channel, or vector\<Point2f\> .
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@param distorted Output array of image points, 1xN/Nx1 2-channel, or vector\<Point2f\> .
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Note that the function assumes the camera intrinsic matrix of the undistorted points to be identity.
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Note that the function assumes the camera intrinsic matrix of the undistorted points to be identity.
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This means if you want to transform back points undistorted with #fisheye::undistortPoints you have to
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This means if you want to distort image points you have to multiply them with \f$K^{-1}\f$.
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multiply them with \f$P^{-1}\f$.
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*/
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*/
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CV_EXPORTS_W void distortPoints(InputArray undistorted, OutputArray distorted, InputArray K, InputArray D, double alpha = 0);
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CV_EXPORTS_W void distortPoints(InputArray undistorted, OutputArray distorted, InputArray K, InputArray D, double alpha = 0);
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