cuda optflow tvl1 : async safety

also modify cuda canny to use createTextureObjectPitch2D, etc.
This commit is contained in:
Namgoo Lee
2020-06-17 01:04:22 +09:00
parent 411ce04f54
commit 2043e06102
4 changed files with 138 additions and 54 deletions
@@ -101,6 +101,20 @@ namespace cv { namespace cuda
cudaChannelFormatDesc desc = cudaCreateChannelDesc<T>();
cudaSafeCall( cudaBindTexture2D(0, tex, img.ptr(), &desc, img.cols, img.rows, img.step) );
}
template<class T> inline void createTextureObjectPitch2D(cudaTextureObject_t* tex, PtrStepSz<T>& img, const cudaTextureDesc& texDesc)
{
cudaResourceDesc resDesc;
memset(&resDesc, 0, sizeof(resDesc));
resDesc.resType = cudaResourceTypePitch2D;
resDesc.res.pitch2D.devPtr = static_cast<void*>(img.ptr());
resDesc.res.pitch2D.height = img.rows;
resDesc.res.pitch2D.width = img.cols;
resDesc.res.pitch2D.pitchInBytes = img.step;
resDesc.res.pitch2D.desc = cudaCreateChannelDesc<T>();
cudaSafeCall( cudaCreateTextureObject(tex, &resDesc, &texDesc, NULL) );
}
}
}}