cuda optflow tvl1 : async safety
also modify cuda canny to use createTextureObjectPitch2D, etc.
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@@ -101,6 +101,20 @@ namespace cv { namespace cuda
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cudaChannelFormatDesc desc = cudaCreateChannelDesc<T>();
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cudaSafeCall( cudaBindTexture2D(0, tex, img.ptr(), &desc, img.cols, img.rows, img.step) );
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}
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template<class T> inline void createTextureObjectPitch2D(cudaTextureObject_t* tex, PtrStepSz<T>& img, const cudaTextureDesc& texDesc)
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{
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cudaResourceDesc resDesc;
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memset(&resDesc, 0, sizeof(resDesc));
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resDesc.resType = cudaResourceTypePitch2D;
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resDesc.res.pitch2D.devPtr = static_cast<void*>(img.ptr());
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resDesc.res.pitch2D.height = img.rows;
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resDesc.res.pitch2D.width = img.cols;
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resDesc.res.pitch2D.pitchInBytes = img.step;
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resDesc.res.pitch2D.desc = cudaCreateChannelDesc<T>();
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cudaSafeCall( cudaCreateTextureObject(tex, &resDesc, &texDesc, NULL) );
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}
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}
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}}
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