From 1ddc51cfd1cf19581206e7200c781d12326c1313 Mon Sep 17 00:00:00 2001 From: Kataev Victor Date: Mon, 23 May 2022 14:30:09 +0300 Subject: [PATCH] Update fisheye::distortPoints() documentation --- modules/calib3d/include/opencv2/calib3d.hpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/modules/calib3d/include/opencv2/calib3d.hpp b/modules/calib3d/include/opencv2/calib3d.hpp index ad3527aa42..6bf10a418f 100644 --- a/modules/calib3d/include/opencv2/calib3d.hpp +++ b/modules/calib3d/include/opencv2/calib3d.hpp @@ -3799,8 +3799,7 @@ namespace fisheye @param distorted Output array of image points, 1xN/Nx1 2-channel, or vector\ . Note that the function assumes the camera intrinsic matrix of the undistorted points to be identity. - This means if you want to transform back points undistorted with #fisheye::undistortPoints you have to - multiply them with \f$P^{-1}\f$. + This means if you want to distort image points you have to multiply them with \f$K^{-1}\f$. */ CV_EXPORTS_W void distortPoints(InputArray undistorted, OutputArray distorted, InputArray K, InputArray D, double alpha = 0);