new filters added and all the 3 modules updated

All 3 modules Updated
This commit is contained in:
siddharth
2013-09-03 21:12:05 +05:30
parent ae9b4003ae
commit 56ab1c18e6
14 changed files with 1600 additions and 570 deletions
+27 -15
View File
@@ -56,18 +56,19 @@ char src[50];
char dest[50];
int var = 0;
int flag = 0;
int flag1 = 0;
int flag = 0, flag1 = 0, flag4 = 0;
int minx,miny,maxx,maxy,lenx,leny;
int minxd,minyd,maxxd,maxyd,lenxd,lenyd;
int minx, miny, maxx, maxy, lenx, leny;
int minxd, minyd, maxxd, maxyd, lenxd, lenyd;
int channel,num;
int channel, num, kernel_size;
float alpha,beta;
float red, green, blue;
double low_t, high_t;
void source(int event, int x, int y, int, void*)
{
@@ -159,7 +160,7 @@ void source(int event, int x, int y, int, void*)
}
else if(num == 6)
{
textureFlattening(img0,res1,blend);
textureFlattening(img0,res1,blend,low_t,high_t,kernel_size);
imshow("Texture Flattened", blend);
waitKey(0);
}
@@ -176,11 +177,12 @@ void source(int event, int x, int y, int, void*)
flag1 = 0;
minx = INT_MAX; miny = INT_MAX; maxx = INT_MIN; maxy = INT_MIN;
imshow("Source", img0);
if(num == 1 || num == 2 || num == 3)
imshow("Destination",img2);
drag = 0;
}
}
void destination(int event, int x, int y, int, void*)
{
@@ -190,6 +192,7 @@ void destination(int event, int x, int y, int, void*)
im1 = img2.clone();
if (event == EVENT_LBUTTONDOWN)
{
flag4 = 1;
if(flag1 == 1)
{
point = Point(x, y);
@@ -386,14 +389,12 @@ int main(int argc, char **argv)
res1 = Mat::zeros(img0.size(),CV_8UC1);
final = Mat::zeros(img0.size(),CV_8UC3);
//////////// source image ///////////////////
namedWindow("Source", 1);
setMouseCallback("Source", source, NULL);
imshow("Source", img0);
}
else if(num == 5)
{
@@ -416,12 +417,20 @@ int main(int argc, char **argv)
setMouseCallback("Source", source, NULL);
imshow("Source", img0);
}
else if(num == 6)
{
checkfile(s);
cout << "low_threshold: ";
cin >> low_t;
cout << "high_threshold: ";
cin >> high_t;
cout << "kernel_size: ";
cin >> kernel_size;
img0 = imread(src);
res1 = Mat::zeros(img0.size(),CV_8UC1);
@@ -434,13 +443,16 @@ int main(int argc, char **argv)
imshow("Source", img0);
}
int flag3 = 0;
while(true)
{
char key = waitKey(0);
if(key == 'd')
if(key == 'd' && flag3 == 0)
{
flag1 = 1;
flag3 = 1;
img1 = img0.clone();
for(int i = var; i < numpts ; i++)
pts[i] = point;
@@ -490,13 +502,15 @@ int main(int argc, char **argv)
}
var = 0;
flag1 = 0;
flag3 = 0;
flag4 = 0;
minx = INT_MAX; miny = INT_MAX; maxx = INT_MIN; maxy = INT_MIN;
imshow("Source", img0);
if(num == 1 || num == 2 || num == 3)
imshow("Destination",img2);
drag = 0;
}
else if ((num == 1 || num == 2 || num == 3) && key == 'c' && flag1 == 1)
else if ((num == 1 || num == 2 || num == 3) && key == 'c' && flag1 == 1 && flag4 == 1)
{
seamlessClone(img0,img2,res1,point,blend,num);
imshow("Cloned Image", blend);
@@ -516,14 +530,12 @@ int main(int argc, char **argv)
}
else if (num == 6 && key == 'c' && flag1 == 1)
{
textureFlattening(img0,res1,blend);
textureFlattening(img0,res1,blend,low_t,high_t,kernel_size);
imshow("Texture Flattened", blend);
imwrite("cloned.png",blend);
}
else if(key == 'q')
exit(0);
}
waitKey(0);
}
+243
View File
@@ -0,0 +1,243 @@
/*
* cloning.cpp
*
* Author:
* Siddharth Kherada <siddharthkherada27[at]gmail[dot]com>
*
* This tutorial demonstrates how to use OpenCV seamless cloning
* module without GUI.
*
* 1- Normal Cloning
* 2- Mixed Cloning
* 3- Monochrome Transfer
* 4- Color Change
* 5- Illumination change
* 6- Texture Flattening
* The program takes as input a source and a destination image (for 1-3 methods)
* and ouputs the cloned image.
*/
#include "opencv2/photo.hpp"
#include "opencv2/imgproc.hpp"
#include "opencv2/highgui.hpp"
#include "opencv2/core.hpp"
#include <iostream>
#include <stdlib.h>
using namespace std;
using namespace cv;
int main(int argc, char **argv)
{
cout << endl;
cout << "Cloning Module" << endl;
cout << "---------------" << endl;
cout << "Options: " << endl;
cout << endl;
cout << "1) Normal Cloning " << endl;
cout << "2) Mixed Cloning " << endl;
cout << "3) Monochrome Transfer " << endl;
cout << "4) Local Color Change " << endl;
cout << "5) Local Illumination Change " << endl;
cout << "6) Texture Flattening " << endl;
cout << endl;
cout << "Press number 1-6 to choose from above techniques: ";
int num;
cin >> num;
cout << endl;
if(num == 1)
{
string folder = "cloning/Normal_Cloning/";
string original_path1 = folder + "source1.png";
string original_path2 = folder + "destination1.png";
string original_path3 = folder + "mask.png";
Mat source = imread(original_path1, IMREAD_COLOR);
Mat destination = imread(original_path2, IMREAD_COLOR);
Mat mask = imread(original_path3, IMREAD_COLOR);
if(source.empty())
{
cout << "Could not load source image " << original_path1 << endl;
exit(0);
}
if(destination.empty())
{
cout << "Could not load destination image " << original_path2 << endl;
exit(0);
}
if(mask.empty())
{
cout << "Could not load mask image " << original_path3 << endl;
exit(0);
}
Mat result;
Point p;
p.x = 400;
p.y = 100;
seamlessClone(source, destination, mask, p, result, 1);
imshow("Output",result);
imwrite(folder + "cloned.png", result);
}
else if(num == 2)
{
string folder = "cloning/Mixed_Cloning/";
string original_path1 = folder + "source1.png";
string original_path2 = folder + "destination1.png";
string original_path3 = folder + "mask.png";
Mat source = imread(original_path1, IMREAD_COLOR);
Mat destination = imread(original_path2, IMREAD_COLOR);
Mat mask = imread(original_path3, IMREAD_COLOR);
if(source.empty())
{
cout << "Could not load source image " << original_path1 << endl;
exit(0);
}
if(destination.empty())
{
cout << "Could not load destination image " << original_path2 << endl;
exit(0);
}
if(mask.empty())
{
cout << "Could not load mask image " << original_path3 << endl;
exit(0);
}
Mat result;
Point p;
p.x = destination.size().width/2;
p.y = destination.size().height/2;
seamlessClone(source, destination, mask, p, result, 2);
imshow("Output",result);
imwrite(folder + "cloned.png", result);
}
else if(num == 3)
{
string folder = "cloning/Monochrome_Transfer/";
string original_path1 = folder + "source1.png";
string original_path2 = folder + "destination1.png";
string original_path3 = folder + "mask.png";
Mat source = imread(original_path1, IMREAD_COLOR);
Mat destination = imread(original_path2, IMREAD_COLOR);
Mat mask = imread(original_path3, IMREAD_COLOR);
if(source.empty())
{
cout << "Could not load source image " << original_path1 << endl;
exit(0);
}
if(destination.empty())
{
cout << "Could not load destination image " << original_path2 << endl;
exit(0);
}
if(mask.empty())
{
cout << "Could not load mask image " << original_path3 << endl;
exit(0);
}
Mat result;
Point p;
p.x = destination.size().width/2;
p.y = destination.size().height/2;
seamlessClone(source, destination, mask, p, result, 3);
imshow("Output",result);
imwrite(folder + "cloned.png", result);
}
else if(num == 4)
{
string folder = "cloning/Color_Change/";
string original_path1 = folder + "source1.png";
string original_path2 = folder + "mask.png";
Mat source = imread(original_path1, IMREAD_COLOR);
Mat mask = imread(original_path2, IMREAD_COLOR);
if(source.empty())
{
cout << "Could not load source image " << original_path1 << endl;
exit(0);
}
if(mask.empty())
{
cout << "Could not load mask image " << original_path2 << endl;
exit(0);
}
Mat result;
colorChange(source, mask, result, 1.5, .5, .5);
imshow("Output",result);
imwrite(folder + "cloned.png", result);
}
else if(num == 5)
{
string folder = "cloning/Illumination_Change/";
string original_path1 = folder + "source1.png";
string original_path2 = folder + "mask.png";
Mat source = imread(original_path1, IMREAD_COLOR);
Mat mask = imread(original_path2, IMREAD_COLOR);
if(source.empty())
{
cout << "Could not load source image " << original_path1 << endl;
exit(0);
}
if(mask.empty())
{
cout << "Could not load mask image " << original_path2 << endl;
exit(0);
}
Mat result;
illuminationChange(source, mask, result, .2, .4);
imshow("Output",result);
imwrite(folder + "cloned.png", result);
}
else if(num == 6)
{
string folder = "cloning/Texture_Flattening/";
string original_path1 = folder + "source1.png";
string original_path2 = folder + "mask.png";
Mat source = imread(original_path1, IMREAD_COLOR);
Mat mask = imread(original_path2, IMREAD_COLOR);
if(source.empty())
{
cout << "Could not load source image " << original_path1 << endl;
exit(0);
}
if(mask.empty())
{
cout << "Could not load mask image " << original_path2 << endl;
exit(0);
}
Mat result;
textureFlattening(source, mask, result, 30, 45, 3);
imshow("Output",result);
imwrite(folder + "cloned.png", result);
}
waitKey(0);
}
+107
View File
@@ -0,0 +1,107 @@
/*
* npr_demo.cpp
*
* Author:
* Siddharth Kherada <siddharthkherada27[at]gmail[dot]com>
*
* This tutorial demonstrates how to use OpenCV Non-Photorealistic Rendering Module.
* 1) Edge Preserve Smoothing
* -> Using Normalized convolution Filter
* -> Using Recursive Filter
* 2) Detail Enhancement
* 3) Pencil sketch/Color Pencil Drawing
* 4) Stylization
* 5) Edge Enhancement
*
*/
#include <signal.h>
#include "opencv2/photo.hpp"
#include "opencv2/imgproc.hpp"
#include "opencv2/highgui.hpp"
#include "opencv2/core.hpp"
#include <iostream>
#include <stdlib.h>
using namespace std;
using namespace cv;
int main(int argc, char* argv[])
{
int num,type;
int flag = 0;
Mat I = imread(argv[1]);
if(argc < 2)
{
cout << "usage: " << argv[0] << " <Input image> " << endl;
exit(0);
}
if(!I.data)
{
cout << "Image not found" << endl;
exit(0);
}
cout << endl;
cout << " Edge Preserve Filter" << endl;
cout << "----------------------" << endl;
cout << "Options: " << endl;
cout << endl;
cout << "1) Edge Preserve Smoothing" << endl;
cout << " -> Using Normalized convolution Filter" << endl;
cout << " -> Using Recursive Filter" << endl;
cout << "2) Detail Enhancement" << endl;
cout << "3) Pencil sketch/Color Pencil Drawing" << endl;
cout << "4) Stylization" << endl;
cout << "5) Edge Enhancement" << endl;
cout << endl;
cout << "Press number 1-5 to choose from above techniques: ";
cin >> num;
Mat img;
if(num == 1)
{
cout << endl;
cout << "Press 1 for Normalized Convolution Filter and 2 for Recursive Filter: ";
cin >> type;
edgePreservingFilter(I,img,type);
imshow("Edge Preserve Smoothing",img);
}
else if(num == 2)
{
detailEnhance(I,img);
imshow("Detail Enhanced",img);
}
else if(num == 3)
{
Mat img1;
pencilSketch(I,img1, img, 10 ,.1,.03);
imshow("Pencil Sketch",img1);
imshow("Color Pencil Sketch",img);
}
else if(num == 4)
{
stylization(I,img);
imshow("Stylization",img);
}
else if(num == 5)
{
edgeEnhance(I,img);
imshow("Edge Enhance",img);
}
waitKey(0);
}