build: replace WIN32 => _WIN32
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@@ -1,7 +1,7 @@
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// This sample demonstrates working on one piece of data using two GPUs.
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// It splits input into two parts and processes them separately on different GPUs.
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#ifdef WIN32
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#ifdef _WIN32
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#define NOMINMAX
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#include <windows.h>
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#else
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@@ -25,7 +25,7 @@ using namespace cv::cuda;
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// Thread
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// OS-specific wrappers for multi-threading
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#ifdef WIN32
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#ifdef _WIN32
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class Thread
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{
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struct UserData
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