Merge pull request #16889 from mehlukas:3.4-consolidateImshow
* consolidate tutorials on image read/display/write * fix unsused variables * apply requested changes * apply requested changes * fix mistake
This commit is contained in:
@@ -1,63 +1,82 @@
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Load and Display an Image {#tutorial_display_image}
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=========================
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Getting Started with Images {#tutorial_display_image}
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===========================
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Goal
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----
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In this tutorial you will learn how to:
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- Load an image (using @ref cv::imread )
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- Create a named OpenCV window (using @ref cv::namedWindow )
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- Display an image in an OpenCV window (using @ref cv::imshow )
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- Read an image from file (using @ref cv::imread)
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- Display an image in an OpenCV window (using @ref cv::imshow)
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- Write an image to a file (using @ref cv::imwrite)
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Source Code
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-----------
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Download the source code from
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[here](https://github.com/opencv/opencv/tree/3.4/samples/cpp/tutorial_code/introduction/display_image/display_image.cpp).
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@add_toggle_cpp
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- **Downloadable code**: Click
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[here](https://github.com/opencv/opencv/tree/3.4/samples/cpp/tutorial_code/introduction/display_image/display_image.cpp)
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- **Code at glance:**
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@include samples/cpp/tutorial_code/introduction/display_image/display_image.cpp
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@end_toggle
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@add_toggle_python
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- **Downloadable code**: Click
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[here](https://github.com/opencv/opencv/tree/3.4/samples/python/tutorial_code/introduction/display_image/display_image.py)
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- **Code at glance:**
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@include samples/python/tutorial_code/introduction/display_image/display_image.py
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@end_toggle
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@include cpp/tutorial_code/introduction/display_image/display_image.cpp
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Explanation
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-----------
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In OpenCV 2 we have multiple modules. Each one takes care of a different area or approach towards
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@add_toggle_cpp
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In OpenCV 3 we have multiple modules. Each one takes care of a different area or approach towards
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image processing. You could already observe this in the structure of the user guide of these
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tutorials itself. Before you use any of them you first need to include the header files where the
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content of each individual module is declared.
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You'll almost always end up using the:
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- *core* section, as here are defined the basic building blocks of the library
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- *highgui* module, as this contains the functions for input and output operations
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- @ref core "core" section, as here are defined the basic building blocks of the library
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- @ref imgcodecs "imgcodecs" module, which provides functions for reading and writing
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- @ref highgui "highgui" module, as this contains the functions to show an image in a window
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We also include the *iostream* to facilitate console line output and input.
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By declaring `using namespace cv;`, in the following, the library functions can be accessed without explicitly stating the namespace.
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@snippet cpp/tutorial_code/introduction/display_image/display_image.cpp includes
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@end_toggle
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We also include the *iostream* to facilitate console line output and input. To avoid data structure
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and function name conflicts with other libraries, OpenCV has its own namespace: *cv*. To avoid the
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need appending prior each of these the *cv::* keyword you can import the namespace in the whole file
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by using the lines:
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@add_toggle_python
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As a first step, the OpenCV python library is imported.
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The proper way to do this is to additionally assign it the name *cv*, which is used in the following to reference the library.
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@snippet cpp/tutorial_code/introduction/display_image/display_image.cpp namespace
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@snippet samples/python/tutorial_code/introduction/display_image/display_image.py imports
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@end_toggle
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This is true for the STL library too (used for console I/O). Now, let's analyze the *main* function.
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We start up assuring that we acquire a valid image name argument from the command line. Otherwise
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take a picture by default: "HappyFish.jpg".
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Now, let's analyze the main code.
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As a first step, we read the image "starry_night.jpg" from the OpenCV samples.
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In order to do so, a call to the @ref cv::imread function loads the image using the file path specified by the first argument.
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The second argument is optional and specifies the format in which we want the image. This may be:
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@snippet cpp/tutorial_code/introduction/display_image/display_image.cpp load
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- IMREAD_COLOR loads the image in the BGR 8-bit format. This is the **default** that is used here.
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- IMREAD_UNCHANGED loads the image as is (including the alpha channel if present)
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- IMREAD_GRAYSCALE loads the image as an intensity one
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Then create a *Mat* object that will store the data of the loaded image.
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@snippet cpp/tutorial_code/introduction/display_image/display_image.cpp mat
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Now we call the @ref cv::imread function which loads the image name specified by the first argument
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(*argv[1]*). The second argument specifies the format in what we want the image. This may be:
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- IMREAD_UNCHANGED (\<0) loads the image as is (including the alpha channel if present)
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- IMREAD_GRAYSCALE ( 0) loads the image as an intensity one
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- IMREAD_COLOR (\>0) loads the image in the RGB format
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After reading in the image data will be stored in a @ref cv::Mat object.
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@add_toggle_cpp
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@snippet cpp/tutorial_code/introduction/display_image/display_image.cpp imread
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@end_toggle
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@add_toggle_python
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@snippet samples/python/tutorial_code/introduction/display_image/display_image.py imread
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@end_toggle
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@note
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OpenCV offers support for the image formats Windows bitmap (bmp), portable image formats (pbm,
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@@ -67,42 +86,38 @@ Now we call the @ref cv::imread function which loads the image name specified by
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Jasper), TIFF files (tiff, tif) and portable network graphics (png). Furthermore, OpenEXR is
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also a possibility.
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After checking that the image data was loaded correctly, we want to display our image, so we create
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an OpenCV window using the @ref cv::namedWindow function. These are automatically managed by OpenCV
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once you create them. For this you need to specify its name and how it should handle the change of
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the image it contains from a size point of view. It may be:
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Afterwards, a check is executed, if the image was loaded correctly.
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@add_toggle_cpp
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@snippet cpp/tutorial_code/introduction/display_image/display_image.cpp empty
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@end_toggle
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- *WINDOW_AUTOSIZE* is the only supported one if you do not use the Qt backend. In this case the
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window size will take up the size of the image it shows. No resize permitted!
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- *WINDOW_NORMAL* on Qt you may use this to allow window resize. The image will resize itself
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according to the current window size. By using the | operator you also need to specify if you
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would like the image to keep its aspect ratio (*WINDOW_KEEPRATIO*) or not
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(*WINDOW_FREERATIO*).
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@add_toggle_python
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@snippet samples/python/tutorial_code/introduction/display_image/display_image.py empty
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@end_toggle
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@snippet cpp/tutorial_code/introduction/display_image/display_image.cpp window
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Finally, to update the content of the OpenCV window with a new image use the @ref cv::imshow
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function. Specify the OpenCV window name to update and the image to use during this operation:
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@snippet cpp/tutorial_code/introduction/display_image/display_image.cpp imshow
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Then, the image is shown using a call to the @ref cv::imshow function.
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The first argument is the title of the window and the second argument is the @ref cv::Mat object that will be shown.
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Because we want our window to be displayed until the user presses a key (otherwise the program would
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end far too quickly), we use the @ref cv::waitKey function whose only parameter is just how long
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should it wait for a user input (measured in milliseconds). Zero means to wait forever.
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The return value is the key that was pressed.
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@snippet cpp/tutorial_code/introduction/display_image/display_image.cpp wait
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@add_toggle_cpp
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@snippet cpp/tutorial_code/introduction/display_image/display_image.cpp imshow
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@end_toggle
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Result
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------
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@add_toggle_python
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@snippet samples/python/tutorial_code/introduction/display_image/display_image.py imshow
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@end_toggle
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- Compile your code and then run the executable giving an image path as argument. If you're on
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Windows the executable will of course contain an *exe* extension too. Of course assure the image
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file is near your program file.
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@code{.sh}
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./DisplayImage HappyFish.jpg
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@endcode
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- You should get a nice window as the one shown below:
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In the end, the image is written to a file if the pressed key was the "s"-key.
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For this the cv::imwrite function is called that has the file path and the cv::Mat object as an argument.
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@add_toggle_cpp
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@snippet cpp/tutorial_code/introduction/display_image/display_image.cpp imsave
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@end_toggle
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@youtube{1OJEqpuaGc4}
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@add_toggle_python
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@snippet samples/python/tutorial_code/introduction/display_image/display_image.py imsave
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@end_toggle
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@@ -1,105 +1,4 @@
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Load, Modify, and Save an Image {#tutorial_load_save_image}
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===============================
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@note
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We assume that by now you know how to load an image using @ref cv::imread and to display it in a
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window (using @ref cv::imshow ). Read the @ref tutorial_display_image tutorial otherwise.
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Goals
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-----
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In this tutorial you will learn how to:
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- Load an image using @ref cv::imread
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- Transform an image from BGR to Grayscale format by using @ref cv::cvtColor
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- Save your transformed image in a file on disk (using @ref cv::imwrite )
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Code
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----
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Here it is:
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@code{.cpp}
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#include <opencv2/opencv.hpp>
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using namespace cv;
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int main( int argc, char** argv )
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{
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char* imageName = argv[1];
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Mat image;
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image = imread( imageName, IMREAD_COLOR );
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if( argc != 2 || !image.data )
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{
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printf( " No image data \n " );
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return -1;
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}
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Mat gray_image;
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cvtColor( image, gray_image, COLOR_BGR2GRAY );
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imwrite( "../../images/Gray_Image.jpg", gray_image );
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namedWindow( imageName, WINDOW_AUTOSIZE );
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namedWindow( "Gray image", WINDOW_AUTOSIZE );
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imshow( imageName, image );
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imshow( "Gray image", gray_image );
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waitKey(0);
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return 0;
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}
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@endcode
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Explanation
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-----------
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-# We begin by loading an image using @ref cv::imread , located in the path given by *imageName*.
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For this example, assume you are loading a BGR image.
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-# Now we are going to convert our image from BGR to Grayscale format. OpenCV has a really nice
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function to do this kind of transformations:
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@code{.cpp}
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cvtColor( image, gray_image, COLOR_BGR2GRAY );
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@endcode
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As you can see, @ref cv::cvtColor takes as arguments:
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- a source image (*image*)
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- a destination image (*gray_image*), in which we will save the converted image.
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- an additional parameter that indicates what kind of transformation will be performed. In
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this case we use **COLOR_BGR2GRAY** (because of @ref cv::imread has BGR default channel
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order in case of color images).
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-# So now we have our new *gray_image* and want to save it on disk (otherwise it will get lost
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after the program ends). To save it, we will use a function analogous to @ref cv::imread : @ref
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cv::imwrite
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@code{.cpp}
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imwrite( "../../images/Gray_Image.jpg", gray_image );
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@endcode
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Which will save our *gray_image* as *Gray_Image.jpg* in the folder *images* located two levels
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up of my current location.
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-# Finally, let's check out the images. We create two windows and use them to show the original
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image as well as the new one:
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@code{.cpp}
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namedWindow( imageName, WINDOW_AUTOSIZE );
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namedWindow( "Gray image", WINDOW_AUTOSIZE );
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imshow( imageName, image );
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imshow( "Gray image", gray_image );
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@endcode
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-# Add the *waitKey(0)* function call for the program to wait forever for an user key press.
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Result
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------
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When you run your program you should get something like this:
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And if you check in your folder (in my case *images*), you should have a newly .jpg file named
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*Gray_Image.jpg*:
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Congratulations, you are done with this tutorial!
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Tutorial content has been moved: @ref tutorial_display_image
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@@ -144,19 +144,13 @@ Additionally you can find very basic sample source code to introduce you to the
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- @subpage tutorial_display_image
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_Compatibility:_ \> OpenCV 2.0
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_Languages:_ C++, Python
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_Compatibility:_ \> OpenCV 3.4.4
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_Author:_ Ana Huamán
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We will learn how to display an image using OpenCV
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- @subpage tutorial_load_save_image
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_Compatibility:_ \> OpenCV 2.0
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_Author:_ Ana Huamán
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We will learn how to save an Image in OpenCV...plus a small conversion to grayscale
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We will learn how to read an image, display it in a window and write it to a file using OpenCV
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- @subpage tutorial_documentation
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