diff --git a/modules/viz/src/interactor_style.cpp b/modules/viz/src/interactor_style.cpp index a58e3883d3..3a8abb13b4 100644 --- a/modules/viz/src/interactor_style.cpp +++ b/modules/viz/src/interactor_style.cpp @@ -297,12 +297,13 @@ temp_viz::InteractorStyle::OnKeyDown () cam->GetFocalPoint (focal.val); cam->GetPosition (pose.val); cam->GetViewUp (view.val); - Vec2i win_pos(Interactor->GetRenderWindow()->GetPosition ()); - Vec2i win_size(Interactor->GetRenderWindow()->GetSize ()); + Vec2i win_pos(Interactor->GetRenderWindow()->GetPosition()); + Vec2i win_size(Interactor->GetRenderWindow()->GetSize()); + std::cerr << Mat(clip, false).reshape(1, 1) << "/" << Mat(focal, false).reshape(1, 1) << "/" << - Mat(pose, false).reshape(1, 1) << "/" << Mat(view, false).reshape(1, 1) << "/" << - cam->GetViewAngle () / 180.0 * M_PI << "/" << - Mat(win_size, false).reshape(1,1) << "/" << Mat(win_pos, false).reshape(1,1) << endl; + Mat(pose, false).reshape(1, 1) << "/" << Mat(view, false).reshape(1, 1) << "/" << + cam->GetViewAngle () / 180.0 * M_PI << "/" << + Mat(win_size, false).reshape(1,1) << "/" << Mat(win_pos, false).reshape(1,1) << endl; break; } case '=':