don't reset camera in setViewerPose

This commit is contained in:
Tristan Konolige 2018-04-04 13:00:50 -06:00
parent d294e9d62a
commit 9d589379ec

View File

@ -506,7 +506,6 @@ void cv::viz::Viz3d::VizImpl::setViewerPose(const Affine3d &pose)
camera.SetViewUp(up_vec.val);
renderer_->ResetCameraClippingRange();
renderer_->ResetCamera();
}
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