Merge pull request #12310 from cv3d:chunks/enum_interface

* Cleanup macros and enable expansion of `__VA_ARGS__` for Visual Studio

* Macros for enum-arguments backwards compatibility

* Convert struct Param to enum struct

* Enabled ParamType.type for enum types

* Enabled `cv.read` and `cv.write` for enum types

* Rename unnamed enum to AAKAZE.DescriptorType

* Rename unnamed enum to AccessFlag

* Rename unnamed enum to AgastFeatureDetector.DetectorType

* Convert struct DrawMatchesFlags to enum struct

* Rename unnamed enum to FastFeatureDetector.DetectorType

* Rename unnamed enum to Formatter.FormatType

* Rename unnamed enum to HOGDescriptor.HistogramNormType

* Rename unnamed enum to DescriptorMatcher.MatcherType

* Rename unnamed enum to KAZE.DiffusivityType

* Rename unnamed enum to ORB.ScoreType

* Rename unnamed enum to UMatData.MemoryFlag

* Rename unnamed enum to _InputArray.KindFlag

* Rename unnamed enum to _OutputArray.DepthMask

* Convert normType enums to static const NormTypes

* Avoid conflicts with ElemType

* Rename unnamed enum to DescriptorStorageFormat
This commit is contained in:
Hamdi Sahloul
2018-09-22 00:12:35 +09:00
committed by Alexander Alekhin
parent 84ae8097b1
commit ef5579dc86
51 changed files with 567 additions and 333 deletions
+1 -1
View File
@@ -184,7 +184,7 @@ double getMaxVal(int depth);
Size randomSize(RNG& rng, double maxSizeLog);
void randomSize(RNG& rng, int minDims, int maxDims, double maxSizeLog, vector<int>& sz);
int randomType(RNG& rng, int typeMask, int minChannels, int maxChannels);
int randomType(RNG& rng, cv::_OutputArray::DepthMask typeMask, int minChannels, int maxChannels);
Mat randomMat(RNG& rng, Size size, int type, double minVal, double maxVal, bool useRoi);
Mat randomMat(RNG& rng, const vector<int>& size, int type, double minVal, double maxVal, bool useRoi);
void add(const Mat& a, double alpha, const Mat& b, double beta,