\section{Data Structures}


\cvCppFunc{gpu::createContinuous}
Creates continuous matrix in GPU memory.

\cvdefCpp{void createContinuous(int rows, int cols, int type, GpuMat\& m);}
\begin{description}
\cvarg{rows}{Row count.}
\cvarg{cols}{Column count.}
\cvarg{type}{Type of the matrix.}
\cvarg{m}{Destination matrix. Will be reshaped only if it has proper type and area ($rows \times cols$).}
\end{description}