fix the channel 3 bug in matrix operation perf and buf fix for LUT haardetect convertC3C4 resize warpaffine copytom settom add convovle remove stereo
91 lines
3.2 KiB
Common Lisp
91 lines
3.2 KiB
Common Lisp
// License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2010-2012, Institute Of Software Chinese Academy Of Science, all rights reserved.
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// Copyright (C) 2010-2012, Advanced Micro Devices, Inc., all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// @Authors
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// Niko Li, newlife20080214@gmail.com
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other GpuMaterials provided with the distribution.
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//
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// * The name of the copyright holders may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors as is and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//
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__kernel void set_to_without_mask_C1_D0(uchar scalar,__global uchar * dstMat,
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int cols,int rows,int dstStep_in_pixel,int offset_in_pixel)
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{
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int x=get_global_id(0)<<2;
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int y=get_global_id(1);
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//int addr_start = mad24(y,dstStep_in_pixel,offset_in_pixel);
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//int addr_end = mad24(y,dstStep_in_pixel,cols+offset_in_pixel);
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int idx = mad24(y,dstStep_in_pixel,x+ offset_in_pixel);
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uchar4 out;
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out.x = out.y = out.z = out.w = scalar;
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if ( (x+3 < cols) && (y < rows)&& ((offset_in_pixel&3) == 0))
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{
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*(__global uchar4*)(dstMat+idx) = out;
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}
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else
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{
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if((x+3 < cols) && (y < rows))
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{
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dstMat[idx] = out.x;
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dstMat[idx+1] = out.y;
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dstMat[idx+2] = out.z;
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dstMat[idx+3] = out.w;
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}
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if((x+2 < cols) && (y < rows))
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{
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dstMat[idx] = out.x;
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dstMat[idx+1] = out.y;
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dstMat[idx+2] = out.z;
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}
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else if((x+1 < cols) && (y < rows))
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{
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dstMat[idx] = out.x;
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dstMat[idx+1] = out.y;
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}
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else if((x < cols) && (y < rows))
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{
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dstMat[idx] = out.x;
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}
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}
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}
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__kernel void set_to_without_mask(GENTYPE scalar,__global GENTYPE * dstMat,
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int cols,int rows,int dstStep_in_pixel,int offset_in_pixel)
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{
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int x=get_global_id(0);
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int y=get_global_id(1);
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if ( (x < cols) & (y < rows))
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{
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int idx = mad24(y,dstStep_in_pixel,x+ offset_in_pixel);
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dstMat[idx] = scalar;
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}
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}
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