[GSoC] High Level API and Samples for Scene Text Detection and Recognition * APIs and samples for scene text detection and recognition * update APIs and tutorial for Text Detection and Recognition * API updates: (1) put decodeType into struct Voc (2) optimize the post-processing of DB * sample update: (1) add transformation into scene_text_spotting.cpp (2) modify text_detection.cpp with API update * update tutorial * simplify text recognition API update tutorial * update impl usage in recognize() and detect() * dnn: refactoring public API of TextRecognitionModel/TextDetectionModel * update provided models update opencv.bib * dnn: adjust text rectangle angle * remove points ordering operation in model.cpp * update gts of DB test in test_model.cpp * dnn: ensure to keep text rectangle angle - avoid 90/180 degree turns * dnn(text): use quadrangle result in TextDetectionModel API * dnn: update Text Detection API (1) keep points' order consistent with (bl, tl, tr, br) in unclip (2) update contourScore with boundingRect |
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| .. | ||
| android | ||
| cpp | ||
| data | ||
| directx | ||
| dnn | ||
| gpu | ||
| hal | ||
| install | ||
| java | ||
| opencl | ||
| opengl | ||
| openvx | ||
| python | ||
| swift/ios | ||
| sycl | ||
| tapi | ||
| va_intel | ||
| winrt | ||
| winrt_universal | ||
| wp8 | ||
| _winpack_build_sample.cmd | ||
| _winpack_run_python_sample.cmd | ||
| CMakeLists.example.in | ||
| CMakeLists.txt | ||
| samples_utils.cmake | ||