Mat conversions for macOS/AppKit * Extract CoreGraphics conversion logics from ios_conversions.mm to apple_conversions.h, apple_conversions. Add macosx_conversions.mm * Add macosx.h * Add Mat+Conversions.h and Mat+Conversions.mm * Delete duplicated declaration from apple_conversion.mm * Use short license header * Add compile guard * Delete unused imports * Move precomp.hpp import from header to implementation * Add macosx.h to skip headers * Fix compile guard condition * Use short license header * Remove commented out unused code |
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| .. | ||
| calib3d | ||
| core | ||
| dnn | ||
| features2d | ||
| flann | ||
| gapi | ||
| highgui | ||
| imgcodecs | ||
| imgproc | ||
| java | ||
| js | ||
| ml | ||
| objc | ||
| objdetect | ||
| photo | ||
| python | ||
| stitching | ||
| ts | ||
| video | ||
| videoio | ||
| world | ||
| CMakeLists.txt | ||