rewrite & change convertFromGLBuffer() & convertToGLBuffer() into acquireGLBuffer() & releaseGLBuffer(), respectively opengl sample: added buffer support tested and fixed buffer support on Windows change glFlush() call to glFinish() added UMat::release() call; fixed functions' names adopted & implemented API suggestion(s) from Alexander fixed unreachable code warning added more info to the mapGLBuffer/unmapGLBuffer description |
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| .. | ||
| doc | ||
| include/opencv2 | ||
| misc/java | ||
| perf | ||
| src | ||
| test | ||
| CMakeLists.txt | ||