wrote more complicated tests for them implemented own version of warpAffine and warpPerspective for different border interpolation types refactored some gpu tests |
||
|---|---|---|
| .. | ||
| perf_arithm.cpp | ||
| perf_calib3d.cpp | ||
| perf_features2d.cpp | ||
| perf_filters.cpp | ||
| perf_imgproc.cpp | ||
| perf_main.cpp | ||
| perf_matop.cpp | ||
| perf_objdetect.cpp | ||
| perf_precomp.cpp | ||
| perf_precomp.hpp | ||
| perf_utility.cpp | ||
| perf_utility.hpp | ||
| perf_video.cpp | ||