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absdiff.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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accumulate.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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add_weighted.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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add.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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bitwise.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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blur.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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canny.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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channel_extract.cpp
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Do not enable asm with clang
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2017-09-19 18:09:30 -07:00 |
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channels_combine.cpp
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Do not enable asm with clang
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2017-09-19 18:09:30 -07:00 |
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cmp.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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colorconvert.cpp
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fix test failure of ColorCvtRGB2Gray
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2018-11-16 23:31:01 +09:00 |
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common.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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common.hpp
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Fix android libc++ build
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2016-09-02 10:25:46 +12:00 |
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convert_depth.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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convert_scale.cpp
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Do not enable asm with clang
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2017-09-19 18:09:30 -07:00 |
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convert.cpp
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Do not enable asm with clang
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2017-09-19 18:09:30 -07:00 |
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convolution.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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count_nonzero.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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div.cpp
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core: follow IEEE 754 rules for floating-point division
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2018-10-14 10:47:50 +00:00 |
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dot_product.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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dummy.cpp
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Fix Carotene compilation with XCode
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2020-07-30 22:52:29 +03:00 |
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fast.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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fill_minmaxloc.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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flip.cpp
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build: detect Android via '__ANDROID__' macro
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2017-07-10 12:43:59 +03:00 |
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gaussian_blur.cpp
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Do not enable asm with clang
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2017-09-19 18:09:30 -07:00 |
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in_range.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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integral.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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intrinsics.hpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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laplacian.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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magnitude.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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meanstddev.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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median_filter.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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min_max.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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minmaxloc.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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morph.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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mul.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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norm.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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opticalflow.cpp
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android: make optional "cpufeatures", build fixes for NDK r15
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2017-06-21 13:34:19 +03:00 |
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phase.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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pyramid.cpp
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Do not enable asm with clang
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2017-09-19 18:09:30 -07:00 |
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reduce.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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remap.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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remap.hpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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resize.cpp
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Merge pull request #19525 from danbey:Fix-cppcheck-error-in-carotete-lib
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2021-02-15 19:58:37 +00:00 |
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saturate_cast.hpp
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carotene: removed unnecessary 'register' specifier
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2017-08-23 18:57:00 +03:00 |
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scharr.cpp
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Do not enable asm with clang
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2017-09-19 18:09:30 -07:00 |
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separable_filter.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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separable_filter.hpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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sobel.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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sub.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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sum.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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template_matching.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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threshold.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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vtransform.hpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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warp_affine.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |
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warp_perspective.cpp
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Add Carotene - NVIDIA Hardware-Abstraction-Layer for ARM platforms
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2016-07-04 23:56:15 -07:00 |