1. someMatrix.data -> someMatrix.prt() 2. someMatrix.data + someMatrix.step * lineIndex -> someMatrix.ptr( lineIndex ) 3. (SomeType*) someMatrix.data -> someMatrix.ptr<SomeType>() 4. someMatrix.data -> !someMatrix.empty() ( or !someMatrix.data -> someMatrix.empty() ) in logical expressions |
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|---|---|---|
| .. | ||
| opencl | ||
| autocalib.cpp | ||
| blenders.cpp | ||
| camera.cpp | ||
| exposure_compensate.cpp | ||
| matchers.cpp | ||
| motion_estimators.cpp | ||
| precomp.hpp | ||
| seam_finders.cpp | ||
| stitcher.cpp | ||
| timelapsers.cpp | ||
| util.cpp | ||
| warpers.cpp | ||