Added ngraph::op::v4::Interpolation
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@@ -257,6 +257,7 @@ public:
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{
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auto& ieInpNode = nodes[0].dynamicCast<InfEngineNgraphNode>()->node;
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#if INF_ENGINE_VER_MAJOR_LE(INF_ENGINE_RELEASE_2021_2)
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ngraph::op::InterpolateAttrs attrs;
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attrs.pads_begin.push_back(0);
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attrs.pads_end.push_back(0);
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@@ -275,6 +276,36 @@ public:
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std::vector<int64_t> shape = {outHeight, outWidth};
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auto out_shape = std::make_shared<ngraph::op::Constant>(ngraph::element::i64, ngraph::Shape{2}, shape.data());
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auto interp = std::make_shared<ngraph::op::Interpolate>(ieInpNode, out_shape, attrs);
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#else
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ngraph::op::v4::Interpolate::InterpolateAttrs attrs;
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if (interpolation == "nearest") {
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attrs.mode = ngraph::op::v4::Interpolate::InterpolateMode::nearest;
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attrs.coordinate_transformation_mode = ngraph::op::v4::Interpolate::CoordinateTransformMode::half_pixel;
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} else if (interpolation == "bilinear") {
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attrs.mode = ngraph::op::v4::Interpolate::InterpolateMode::linear_onnx;
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attrs.coordinate_transformation_mode = ngraph::op::v4::Interpolate::CoordinateTransformMode::asymmetric;
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} else {
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CV_Error(Error::StsNotImplemented, "Unsupported interpolation: " + interpolation);
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}
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attrs.shape_calculation_mode = ngraph::op::v4::Interpolate::ShapeCalcMode::sizes;
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if (alignCorners) {
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attrs.coordinate_transformation_mode = ngraph::op::v4::Interpolate::CoordinateTransformMode::align_corners;
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}
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attrs.nearest_mode = ngraph::op::v4::Interpolate::NearestMode::round_prefer_floor;
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std::vector<int64_t> shape = {outHeight, outWidth};
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auto out_shape = std::make_shared<ngraph::op::Constant>(ngraph::element::i64, ngraph::Shape{2}, shape.data());
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auto& input_shape = ieInpNode->get_shape();
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std::vector<float> scales = {static_cast<float>(outHeight) / input_shape[2], static_cast<float>(outHeight) / input_shape[2]};
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auto scales_shape = std::make_shared<ngraph::op::Constant>(ngraph::element::f32, ngraph::Shape{2}, scales.data());
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auto axes = std::make_shared<ngraph::op::Constant>(ngraph::element::i64, ngraph::Shape{2}, std::vector<int64_t>{2, 3});
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auto interp = std::make_shared<ngraph::op::v4::Interpolate>(ieInpNode, out_shape, scales_shape, axes, attrs);
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#endif
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return Ptr<BackendNode>(new InfEngineNgraphNode(interp));
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}
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#endif // HAVE_DNN_NGRAPH
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