CUDA/BgSegm: fix the threshold of MOG2.Update test when detectShadow=true (#12762)
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@ -110,14 +110,7 @@ CUDA_TEST_P(MOG2, Update)
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mog2_gold->apply(frame, foreground_gold);
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if (detectShadow)
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{
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ASSERT_MAT_SIMILAR(foreground_gold, foreground, 1e-2);
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}
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else
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{
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ASSERT_MAT_NEAR(foreground_gold, foreground, 0);
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}
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ASSERT_MAT_SIMILAR(foreground_gold, foreground, detectShadow ? 13e-3 : 18e-8);
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}
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}
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